Year
2025
Student
Mariana Loy Menchaca
Project
Reimagining SKUR13 to Reinforce Its Societal Impact: A Skatepark Design Proposal
Tagged
Skateboarding, co-design, social sustainability
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WHAT?

This project presents a 3D visual concept to explore and communicate the design elements that could be considered when SKUR13, an indoor skatepark in Oslo, relocates in 2027. The current park accommodates various action sports but was initially conceived as a temporary venue for the X Games 2016—the first time the competition was held in Norway.

As part of the event negotiations, a warehouse was repurposed to host the competition because the space would be donated rather than demolished afterward, serving the local community. This opportunity led to the founding of SKUR13 by the Oslo Skateboarding Association, with the mission of promoting values such as Recognition, Freedom, Mastery, Creativity, and Fun through Physical Activity.

WHY?

The main issue is that the current space is not fulfilling its potential, likely because it was designed for elite competition rather than everyday community use. As a result, the park may be perceived as unsuccessful, posing a risk of losing support from critical stakeholders.

However, the upcoming relocation presents a unique opportunity to design a new skatepark from scratch, informed by user experience and aesthetic analysis. This offers a strategic window to propose a renewed vision to government actors and funding bodies to promote the project's first steps towards feasibility and long-term impact.

Skateboarding and action sports are inherently transformative. The resilience developed through repeated failure fosters a strong sense of community and social connection. Designing a space that supports multiple activities and skill levels is not only practical—it becomes a social investment that encourages personal growth and inclusive interaction. This thesis thus defends the value such spaces bring to our society.

HOW?

This master thesis integrates a series of processes aimed at understanding and communicating the multifaceted nature of skatepark design. The Framework for Strategic Sustainable Development (FSSD)—outlined in The Sustainability Handbook—guided how the park could be reimagined to promote the five pillars of social sustainability: diversity, self-organization, learning, trust, and shared meaning.

The primary participatory method was a co-design workshop, making user involvement a central and active part of the design process. In parallel, visual benchmarking and aesthetic analysis helped bridge intangible user values with spatial and material design, translating culture and emotion into a physical environment.

Finally, the design proposal was developed using Unreal Engine for Fortnite, a 3D modeling software widely used in video games and film production. This platform allows for interactive modeling, real-time lighting adjustments, and online collaboration. The final design is presented through a video game console, enabling users and stakeholders to navigate the proposed skatepark in first person, offering an immersive experience essential for sparking imagination and dialogue.